Your_Class::Icon_Name
The "Icon_Name()" method is used to getthe name of an icon used to represent the class in the "MODE_ALL" of the 2D windows.
The default method return the name of a generic "folder" icon.
Syntax
char * Your_Class::Icon_Name(
void
)
Parameters
This method does not have a parameter.
Return value
This method return the name of the image file to use as icon.
Remarks
·The icon file must be a TARGA image file (.tga) of 12x12 to 18x18 pixels (it does not have to be square).
·Pixels with the value r=0, g=0, b=255 will be considered as transparent.
The actual icon image file must be placed in the Icon sub-directory of the installation directory.
Requirements
Header:
sliceO_include.hpp
Library:
sliceO_Structures.lib
Example
The default method
The "Series" method
See also