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// --- Interface tools ---
static Boxs box_box ;
static Texts demo_1 ;
static Texts demo_2 ;
static Texts demo_3 ;
// ----------------------------------------------------------------------------
//
// Function: Ctrl_Register
//
// Parameters: mode (unsigned short *) Used only for Tools.
// If this pointer is not NULL,
// use it to specify to what tool
// window we belong.
// SLICEO_TOOL_2D, _BASIC,_3D...
//
// Returns: (int) Vertical size of your menu (in pixels)
//
// This is called once at the start of the program. We need it to
// know you are using your own func. and how much space to reserve
// in the menu interface. You must also change the "mode" flag to
// reflect in what tool window you want to appear.
//
// Note: If you do not need a graphic interface, just comment out
// the "Ctrl_Register" function.
//
// ----------------------------------------------------------------------------
extern "C" __declspec(dllexport) int Ctrl_Register( unsigned short *mode )
{
// --------------------------------------------------------------------
// In the "Config" menu, the user can change the interface's size.
// This action change a number of variables that are used to compute
// the size of the tool in the intearface. We now load a few of these
// variables and use them to compute the dimension of our interface box.
// --------------------------------------------------------------------
short Title_Dim = (short) Fct_Variable_Value( "$INTERFACE_TITLE_DIM_BIG" ) ;
short Space_Dim = (short) Fct_Variable_Value( "$INTERFACE_SPACE_DIM" ) ;
// --- compute the height of the interface ---
short height = Title_Dim + 2 // title at top of tool
+ 25 // Box 1
+ Space_Dim // space between box1 and box 2
+ 150 // Box 2
+ Space_Dim // space between box2 and box 3
+ 100 // Box 3
+ Space_Dim ; // space at the bottom
return( height ) ;
}
// ----------------------------------------------------------------------------
//
// Function: Ctrl_Create
//
// Parameters: wnd (HWND) Pointer to Window's created window
// width (int) horiz. size of the window
// height (int) vert. size of the window
// Returns: (int) 0 if error
//
// This is called once when your control window is created
//
// ----------------------------------------------------------------------------
extern "C" __declspec(dllexport) int Ctrl_Create( HWND wnd, int width, int height )
{
char *Title_Font_Name = (char *) Fct_Variable_Value( "$INTERFACE_TITLE_FONT_NAME" ) ;
char *Title_Font_Weight = (char *) Fct_Variable_Value( "$INTERFACE_TITLE_FONT_WEIGHT" ) ;
short Title_Font_Scale = (short) Fct_Variable_Value( "$INTERFACE_TITLE_FONT_SCALE" ) ;
short Border_Dim = (short) Fct_Variable_Value( "$INTERFACE_BORDER_DIM" ) ;
box_box.Name = "------- Tool Test Texts -------" ;
box_box.Flag = OUTIL_DISABLE | OUTIL_NO_3D ;
box_box.Pos_X = 1 ;
box_box.Pos_Y = 1 ;
box_box.Dim_X = width - 2 ;
box_box.Dim_Y = height - 2 ;
box_box.border = Border_Dim;
box_box.color.set( WINDOW_COLOR_TOOL_R,
WINDOW_COLOR_TOOL_G,
WINDOW_COLOR_TOOL_B ) ;
box_box.Font_Name = Title_Font_Name ;
box_box.Font_Scale = Title_Font_Scale ;
box_box.Font_Weight = Title_Font_Weight ;
box_box.Init( wnd ) ;
return( 1 ) ;
}
// ----------------------------------------------------------------------------
//
// Function: Ctrl_Resize
//
// Parameters: wnd (HWND) Pointer to Window's created window
// width (int) horiz. size of the window
// height (int) vert. size of the window
// Returns: (int) 0 if error
//
// This is called once when your control window is created
//
// ----------------------------------------------------------------------------
extern "C" __declspec(dllexport) int Ctrl_Resize( HWND wnd, int width, int height )
{
short p_x, p_y, d_x, d_y ;
// -----------------------------------------------------------------------
// In the "Config" menu, the user can change the interface's size.
// This action change a number of variables that are used to compute
// the size of the tool in the intearface. We now load a few of these
// variables and use them to compute the dimension of our interface tools.
// -----------------------------------------------------------------------
char *Title_Font_Name = (char *) Fct_Variable_Value( "$INTERFACE_TITLE_FONT_NAME" ) ;
char *Title_Font_Weight = (char *) Fct_Variable_Value( "$INTERFACE_TITLE_FONT_WEIGHT" ) ;
short Title_Font_Scale = (short) Fct_Variable_Value( "$INTERFACE_TITLE_FONT_SCALE" ) ;
char *Tools_Font_Name = (char *) Fct_Variable_Value( "$INTERFACE_TOOL_FONT_NAME" ) ;
char *Tools_Font_Weigth = (char *) Fct_Variable_Value( "$INTERFACE_TOOL_FONT_WEIGHT" ) ;
short Tools_Font_Scale = (short) Fct_Variable_Value( "$INTERFACE_TOOL_FONT_SCALE" ) ;
short Space_Dim = (short) Fct_Variable_Value( "$INTERFACE_SPACE_DIM" ) ;
short Border_Dim = (short) Fct_Variable_Value( "$INTERFACE_BORDER_DIM" ) ;
if ( wnd ) {
box_box.Pos_X = 1 ;
box_box.Pos_Y = 1 ;
box_box.Dim_X = width - 2 ;
box_box.Dim_Y = height - 2 ;
box_box.border = Border_Dim;
box_box.Font_Name = Title_Font_Name ;
box_box.Font_Scale = Title_Font_Scale ;
box_box.Font_Weight = Title_Font_Weight ;
box_box.Init( wnd ) ;
} else {
wnd = box_box.wnd ;
}
// ===========================================================================
// --- Box 1:
//
// Default FLAG value (=NULL) with title
// ===========================================================================
p_x = box_box.Pos_X + Space_Dim ;
p_y = box_box.Pos_Y + Space_Dim ;
d_x = box_box.Dim_X - 2*Space_Dim ;
d_y = 100 ;
demo_1.Name = "Demo Text 1" ;
demo_1.Pos_X = p_x ;
demo_1.Pos_Y = p_y ;
demo_1.Dim_X = d_x ;
demo_1.Dim_Y = d_y ;
demo_1.border = Border_Dim ;
demo_1.Font_Name = Tools_Font_Name ;
demo_1.Font_Weight = Tools_Font_Weigth ;
demo_1.Font_Scale = Tools_Font_Scale ;
demo_1.Init( wnd ) ;
// --- write a couple of lines ---
demo_1.Write( "Text: \001Blue, \002Black, \003White, \004Red, \005Yellow, \006Green" ) ;
demo_1.Write( "Text: \xF0 Normal, \xF1 Bold, \xF2 Italic" ) ;
demo_1.Read( "Edit this line and press \"Enter\"" ) ;
// ===========================================================================
// --- Box 2
//
// With both vertical and horizontal sliders
// ===========================================================================
p_y += d_y + Space_Dim ;
d_y = 150 ;
demo_2.Flag = TEXT_H_CURSOR | TEXT_V_CURSOR ;
demo_2.Pos_X = p_x ;
demo_2.Pos_Y = p_y ;
demo_2.Dim_X = d_x ;
demo_2.Dim_Y = d_y ;
demo_2.border = Border_Dim ;
demo_2.Font_Name = Tools_Font_Name ;
demo_2.Font_Weight = Tools_Font_Weigth ;
demo_2.Font_Scale = Tools_Font_Scale ;
demo_2.Init( wnd ) ;
// --- write a few lines to show the cursors ---
demo_2.Write( "Text Demo Window #2 line 1: with a long line of text that should be long enough to necessitate the use of the horizontal slider" ) ;
demo_2.Write( "Text Demo Window #2 line 2: with a long line of text that should be long enough to necessitate the use of the horizontal slider" ) ;
demo_2.Write( "Text Demo Window #2 line 3: with a long line of text that should be long enough to necessitate the use of the horizontal slider" ) ;
demo_2.Write( "Text Demo Window #2 line 4: with a long line of text that should be long enough to necessitate the use of the horizontal slider" ) ;
demo_2.Write( "Text Demo Window #2 line 5: with a long line of text that should be long enough to necessitate the use of the horizontal slider" ) ;
demo_2.Write( "Text Demo Window #2 line 6: with a long line of text that should be long enough to necessitate the use of the horizontal slider" ) ;
demo_2.Write( "Text Demo Window #2 line 7: with a long line of text that should be long enough to necessitate the use of the horizontal slider" ) ;
demo_2.Write( "Text Demo Window #2 line 8: with a long line of text that should be long enough to necessitate the use of the horizontal slider" ) ;
demo_2.Write( "Text Demo Window #2 line 9: with a long line of text that should be long enough to necessitate the use of the horizontal slider" ) ;
demo_2.Write( "Text Demo Window #2 line 10: with a long line of text that should be long enough to necessitate the use of the horizontal slider" ) ;
demo_2.Write( "Text Demo Window #2 line 11: with a long line of text that should be long enough to necessitate the use of the horizontal slider" ) ;
demo_2.Write( "Text Demo Window #2 line 12: with a long line of text that should be long enough to necessitate the use of the horizontal slider" ) ;
demo_2.Write( "Text Demo Window #2 line 13: with a long line of text that should be long enough to necessitate the use of the horizontal slider" ) ;
demo_2.Write( "Text Demo Window #2 line 14: with a long line of text that should be long enough to necessitate the use of the horizontal slider" ) ;
demo_2.Write( "Text Demo Window #2 line 15: with a long line of text that should be long enough to necessitate the use of the horizontal slider" ) ;
demo_2.Write( "Text Demo Window #2 line 16: with a long line of text that should be long enough to necessitate the use of the horizontal slider" ) ;
demo_2.Write( "Text Demo Window #2 line 17: with a long line of text that should be long enough to necessitate the use of the horizontal slider" ) ;
demo_2.Write( "Text Demo Window #2 line 18: with a long line of text that should be long enough to necessitate the use of the horizontal slider" ) ;
demo_2.Write( "Text Demo Window #2 line 19: with a long line of text that should be long enough to necessitate the use of the horizontal slider" ) ;
// ===========================================================================
// --- Box 3
//
// input line only
// ===========================================================================
p_y += d_y + Space_Dim ;
d_y = 25 ;
demo_3.Flag = TEXT_INPUT_WIND ;
demo_3.Name = "Demo Text 3" ;
demo_3.Pos_X = p_x ;
demo_3.Pos_Y = p_y ;
demo_3.Dim_X = d_x ;
demo_3.Dim_Y = d_y ;
demo_3.border = Border_Dim ;
demo_3.Font_Name = Tools_Font_Name ;
demo_3.Font_Weight = Tools_Font_Weigth ;
demo_3.Font_Scale = Tools_Font_Scale ;
demo_3.Init( wnd ) ;
demo_3.Read( "Edit this line and press \"Enter\"" ) ;
return( 1 ) ;
}
// ----------------------------------------------------------------------------
//
// Function: Ctrl_Draw
//
// Parameters: (void)
// Returns: (int) 0 if error
//
// This is called each time your menu has to be re-drawn
//
// ----------------------------------------------------------------------------
extern "C" __declspec(dllexport) int Ctrl_Draw( HWND wnd )
{
// --- if the window if off or invible, we can get out ---
if ( ! Flag_Ctrl_Wnd_On )
return( 1 ) ;
if ( ! Flag_Ctrl_Visible )
return( 1 ) ;
box_box.Draw() ;
// --- We draw each of our 3 boxes ---
demo_1.Draw() ;
demo_2.Draw() ;
demo_3.Draw() ;
return( 1 ) ;
}
// ----------------------------------------------------------------------------
//
// Function: Ctrl_Leave
//
// Parameters: (void)
// Returns: (int) 0 if error
//
// This is called each time the cursor leave your menu
//
// ----------------------------------------------------------------------------
extern "C" __declspec(dllexport) int Ctrl_Leave( void )
{
// --- if the window if off or invible, we can get out ---
if ( ! Flag_Ctrl_Wnd_On )
return( 1 ) ;
if ( ! Flag_Ctrl_Visible )
return( 1 ) ;
demo_1.Deselect() ;
demo_2.Deselect() ;
demo_3.Deselect() ;
return( 1 ) ;
}
// ============================================================================
// ============================================================================
// ============================================================================
// ============================================================================
// ============================================================================
// ----------------------------------------------------------------------------
//
// Function: Ctrl_Click
//
// Parameters: wnd (HWND) Pointer to Window's generating the signal
// up_down (int) state of the mouse buttons
// x, y (int) current cursor position
// Returns: (int) 0 if error
//
// This is called each time the cursor is inside your menu and the state
// of the mouse buttons has changed.
//
// ----------------------------------------------------------------------------
extern "C" __declspec(dllexport) int Ctrl_Click( HWND wnd, int up_down, short x, short y )
{
// --- We only refresh the image when we release the button ---
if ( ! up_down ) {
return( 0 ) ;
}
// ------------------------------------------------
// We received a mouse click, now we try to find in
// which box the click was. For this we use the
// "select" method. If will tell us if the mouse
// is inside the box.
// ------------------------------------------------
if ( demo_1.Select( up_down ) ) {
Error_Fct( hwnd, ERROR_CODE_REPORT, "Click in box #1" ) ;
return( 1 ) ;
}
// ------------------------------------------------
if ( demo_2.Select( up_down ) ) {
Error_Fct( hwnd, ERROR_CODE_REPORT, "Click in box #2" ) ;
return( 1 ) ;
}
// ------------------------------------------------
if ( demo_3.Select( up_down ) ) {
Error_Fct( hwnd, ERROR_CODE_REPORT, "Click in box #3" ) ;
return( 1 ) ;
}
return( 1 ) ;
}
// ----------------------------------------------------------------------------
//
// Function: Ctrl_Key
//
// Parameters: wnd (HWND) Pointer to Window's generating the signal
// key (int) code of the activated key
// x, y (int) current cursor position
// Returns: (int) 1 if key is used
//
// This is called each time the cursor is inside your menu and a keyboard
// key has been pressed.
//
// ----------------------------------------------------------------------------
extern "C" __declspec(dllexport) int Ctrl_Key( HWND wnd, int key, short x, short y )
{
// --- we activated a keyborad key while inside a text window ---
if ( demo_3.Select( 1 ) ) {
// --- parse this key ---
demo_3.Input( key ) ;
// --- did we press "Enter?" ---
char *str = demo_3.Update() ;
if ( str ) {
Error_Fct( hwnd, ERROR_CODE_REPORT, "Text #3, read: \"%s\"", str ) ;
// --- put back in "read" mode ---
demo_3.Read( "" ) ;
}
return( 1 ) ;
}
if ( demo_1.Select( 1 ) ) {
// --- parse this key ---
demo_1.Input( key ) ;
// --- did we press "Enter?" ---
char *str = demo_1.Update() ;
if ( str ) {
Error_Fct( hwnd, ERROR_CODE_REPORT, "Text #1, read: \"%s\"", str ) ;
// --- put back in "read" mode ---
demo_1.Read( "" ) ;
}
return( 1 ) ;
}
return( 0 ) ;
}
// ----------------------------------------------------------------------------
//
// Function: Ctrl_Motion
//
// Parameters: wnd (HWND) Pointer to Window's generating the signal
// up_down (int) state of the mouse buttons
// x, y (int) current cursor position
// Returns: (int) 0 if error
//
// This is called each time the cursor is inside your menu and the cursor
// has moved.
//
// ----------------------------------------------------------------------------
extern "C" __declspec(dllexport) int Ctrl_Motion( HWND wnd, int up_down, short x, short y )
{
// ------------------------------------------------
// The mouse has moved. By calling "select" we
// insure that the box will get the "select" color
// if the cursor is over it.
//
// Note: since box #2 has the "OUTIL_DISABLE" bit
// set in its flag, the "select" has no
// effect on it.
// ------------------------------------------------
demo_1.Select( up_down ) ;
demo_2.Select( up_down ) ;
demo_3.Select( up_down ) ;
return( 0 ) ;
}
// ----------------------------------------------------------------------------
//
// Function: Ctrl_Scroll
//
// Parameters: count (int) number of mouse wheel cliks
// Returns: (int) 0 if error
//
// This is called each time the cursor is inside your menu and the mouse
// wheel has been activated.
//
// ----------------------------------------------------------------------------
extern "C" __declspec(dllexport) int Ctrl_Scroll( HWND wnd, int count, short x, short y )
{
// ------------------------------------------------
// The scroll can be used by the vertical and horizontal cursors
// ------------------------------------------------
if ( demo_1.Select( KEY_QUERY ) ) {
demo_1.Scroll( -count ) ;
return( 1 ) ;
}
// ------------------------------------------------
if ( demo_2.Select( KEY_QUERY ) ) {
demo_2.Scroll( -count ) ;
return( 1 ) ;
}
// ------------------------------------------------
if ( demo_3.Select( KEY_QUERY ) ) {
demo_3.Scroll( -count ) ;
return( 1 ) ;
}
return( 0 ) ;
}
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