Your_Class::Update_A
Your_Class::Update_B
By default, the "Update_A()" and "Update_B()" methods do not do anything.
When sliceOmatic process the "Flag_Update" variable, it call all registered update functions, and it also runs down the database tree and call the "Update_A()" and "Update_B()" methods for all the elements of the tree.
The Update_A() method is called once per event loop, the Update_B() method is only called once sliceOmatic has process all current events.
Syntax
int Your_Class::Update_A(
UInt64 flag_update
)
int Your_Class::Update_B(
UInt64 flag_update
)
Parameters
flag_update
is the value of the Flag_Update variable. (also see Updates in the Ctrl section)
Return value
This method returns "0" if an error occurred, "1" otherwise.
Remarks
Requirements
Header:
sliceO_include.hpp
Library:
sliceO_Structures.lib
Example
The default method
See also